

Held items are in your hands a character typically has two hands, allowing them to hold an item in each hand or a single two-handed item using both hands. Replace the carrying and using items section with this text: "A character carries items in three ways: held, worn, and stowed. : We've simplified the way we're handling characters carrying their gear so that you can define all your carried items in one of three categories. Make the changes as noted below.Ĥ1, Universal Longevity: Change “Elven Longevity” to “Ancestral Longevity”ĥ7, Adaptive Adept: Change “Adapted Spell” to “Adapted Cantrip”Ħ2, field medic background: Change “Battle Medic” to “Battle Medicine”ħ5, perpetual infusions (bomber option): Change “lesser liquid ice” to “lesser frost vial”ĩ1, Thrash: Change “ferocious specialization” to “weapon specialization”ġ15, Instrument of Zeal: Change “Smite Evil” to “Blade of Justice”ġ39, Primal Wellspring: Change “Wild Focus” to “Primal Focus”ġ56, mystic strikes class feature: Change “ handwraps of mighty fists” to “ handwraps of mighty blows”ġ68, class features: Change “weapon expertise (ranger only)” to “ranger weapon expertise”ġ98 (undead bloodline), 405: Change “ touch of undeath (sorcerer)” to “ undeath’s blessing”Ģ06 sidebar, 349 (magic aura): Change “ study aura” to “ read aura”Ģ12, Clever Counterspell: Change “Quick Recognize” to “Quick Recognition”ģ97, splash of art: Change “sluggish” to “clumsy”ĥ94, greater staff of necromancy (4th level): Change “ enervation” to “ vampiric touch” Several ability names changed slightly between the Pathfinder Playtest and the final Pathfinder Core Rulebook, and while we tried to catch them all, we missed a few.
